2D and 3D game artist, animator, designer and educator working in Philadelphia's independent game development scene. Experience working with hand painted, pixel, and mixed media game art and animation. Also experienced in 3D tool sets for modeling, texturing and animation. Studied at the Delaware College of Art and Design (Wilmington, DE) and the University of the Arts (Philadelphia, PA), and have returned to give lectures at both institutions. Currently available for 2D asset creation and animation, as well as design work.
QA Analyst and Generalist at BioStream Technologies
May 2018 – Present Philadelphia, PA
Ensure developed projects meet production standards for visuals, audio, gameplay, and overall technical functionality. Assisted in other general game development tasks such as asset creation, audio design, game design, and documentation writing.
Adjunct Animation Professor at Delaware College of Art and Design
May, 2017 – Present Wilmington, DE
Instructing second year animation students in digital 2D and 3D techniques and tool sets including After Effects, Maya, Mudbox, Photoshop, and Premiere Pro.
Art Director, UI Designer at Jairo Canales Alonso Games
January 2017 – April 2017 Madrid, Spain
Directing the visual style and development of a sci-fi strategy game for mobile. Lead collaborator on the game design and UI design. Game still in development.
Character Artist and Animator at Norseware
August 2016 – Present
Working as character artist and animator on the pixel art game Mutant Chicken (currently in development, slated for late 2016 release).
Animation Educator and Curriculum Advisor at Delaware College of Art and Design
06/2014 – 07/2014 Wilmington, DE
Trained the new head of animation in classical animation techniques and modern software. Also advised the new head in developing the animation department’s new curriculum.
Game Developer, Artist, and Animator at Honeycomb Interactive
10/2013 – Present Philadelphia, PA
Founder and creative director and the independent game studio. Working on “Mammoth Jockeys” and “Spell Slingers”.
Freelance Illsutrator at Pulp EDU
06/2011 – 07/2013 Fredericksburg, VA
Created digital illustrations for the state funded educational Sci-Fi/ Horror publication Pulp EDU. Illustrations were made in several styles to match the different story’s tone.
Bachelor’s of Fine Art (Animation and Game Design) at University of the Arts
2013 – 2013 Philadelphia, PA
Majored in Animation with a minor in Game Design. Had to leave after first semester due to financial issues.
Associates of Fine Art (Animation) at Delaware College of Art and Design
2011 – 2013 Wilmington, DE
Studied animation as well as traditional art. Made Dean’s List twice, and was president of the DCAD Animation Club.
Idea Jam Winner, Philly Dev Night
Game design and pitch for “Jupiter Goulash” won 1st place in October 2015's Philly Dev Night Game Jam.
Animation Now! Animation Exhibit
Delaware College of Art and Design Wilmington, DE
Exhibited early production art and animation for “Mammoth Jockeys”.